Hurricane allows you to spam an infinite amount of arrows for a period of time. Using straw puppets as a distraction and birds as a fighting partner, they are great for doing great amounts of DPM due to their speed. The Bowmaster is the Archer branch who masters the way of the bow and arrow. Job NPC is at the Henesys Park inside the tree hut on the far right. Bowmaster is the master of the bow, while the Marksman uses the crossbow. The Archer splits up into two weapon categories, Bow and Crossbow. They also have the highest accuracy, granting them the advantage to fight almost anything early on in the game. They use long-range attacks and are capable dealing splash damage to a mob. Shooting from the sky and the earth comes the Archer. Has the hardest time during 2nd job compared to all classes.Has a decent time trying to find training spots end-game.The only Mage who can do DoT (damage overtime).Very flexible grinding spots with Poison Mist. Has the easiest time during 3rd job due to Poison Mist.Notable Skills: Meteor, Paralyze, Elquines, Poison Mist A Fire/Poison Mage may struggle at first, but have a great big payoff during 3rd job due to their DoT skill Poison Mist and flashy skill Explosion. They choose two other elements Fire and Poison. Best EXP requires you to sit and hold one buttonįire/Poison Mage is the last choice as a Magician.Very limited at grinding in areas end-game.Has a summon to help with nearby enemies.Has an easy time finding grinding spots.Notable Skills: Chain Lightning, Blizzard, Ifrit This class is a great choice if you enjoy doing big numbers by using mobbing/AoE spells. They are also well known for their special debuff Freeze. Ice/Lightning is known well for its mobbing ability. Ice/Lightning Mage is the second Mage branch who choose the elemental paths Ice and Lightning. Can cost a fortune just to one-hit monsters.
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